Team Protocols
CollaborationShared Communication Rules
One request-response pattern drives all team negotiation
s01 > s02 > s03 > s04 > s05 > s06 | s07 > s08 > s09 > [ s10 ] s11 > s12
"Teammates need shared communication rules" -- one request-response pattern drives all negotiation.
Harness layer: Protocols -- structured handshakes between models.
Problem
In s09, teammates work and communicate but lack structured coordination:
Shutdown: Killing an async loop leaves files half-written and config.json stale. You need a handshake: the lead requests, the teammate approves (finish and exit) or rejects (keep working).
Plan approval: When the lead says "refactor the auth module," the teammate starts immediately. For high-risk changes, the lead should review the plan first.
Both share the same structure: one side sends a request with a unique ID, the other responds referencing that ID.
Solution
Shutdown Protocol Plan Approval Protocol
================== ======================
Lead Teammate Teammate Lead
| | | |
|--shutdown_req-->| |--plan_req------>|
| {req_id:"abc"} | | {req_id:"xyz"} |
| | | |
|<--shutdown_resp-| |<--plan_resp-----|
| {req_id:"abc", | | {req_id:"xyz", |
| approve:true} | | approve:true} |
Shared FSM:
[pending] --approve--> [approved]
[pending] --reject---> [rejected]
Trackers:
shutdown_requests = {req_id: {target, status}}
plan_requests = {req_id: {from, plan, status}}
How It Works
- The lead initiates shutdown by generating a request_id and sending through the inbox.
const shutdownRequests: Record<string, { target?: string; status: string }> = {};
function handleShutdownRequest(teammate: string): string {
const reqId = randomUUID().slice(0, 8);
shutdownRequests[reqId] = { target: teammate, status: "pending" };
BUS.send("lead", teammate, "Please shut down gracefully.",
"shutdown_request", { request_id: reqId });
return `Shutdown request ${reqId} sent (status: pending)`;
}
- The teammate receives the request and responds with approve/reject.
if (toolName === "shutdown_response") {
const reqId = args.request_id as string;
const approve = args.approve as boolean;
if (reqId in shutdownRequests) {
shutdownRequests[reqId].status = approve ? "approved" : "rejected";
}
BUS.send(sender, "lead", (args.reason as string) || "",
"shutdown_response",
{ request_id: reqId, approve });
}
- Plan approval follows the identical pattern. The teammate submits a plan (generating a request_id), the lead reviews (referencing the same request_id).
const planRequests: Record<string, { from: string; plan: string; status: string }> = {};
function handlePlanReview(requestId: string, approve: boolean, feedback = ""): string {
const req = planRequests[requestId];
req.status = approve ? "approved" : "rejected";
BUS.send("lead", req.from, feedback,
"plan_approval_response",
{ request_id: requestId, approve });
return `Plan ${req.status} for '${req.from}'`;
}
One FSM, two applications. The same pending -> approved | rejected state machine handles any request-response protocol.
What Changed From s09
| Component | Before (s09) | After (s10) |
|---|---|---|
| Tools | 9 | 12 (+shutdown_req/resp +plan) |
| Shutdown | Natural exit only | Request-response handshake |
| Plan gating | None | Submit/review with approval |
| Correlation | None | request_id per request |
| FSM | None | pending -> approved/rejected |
Try It
cd learn-claude-code-ts
bun run agents/s10_team_protocols.ts
Spawn alice as a coder. Then request her shutdown.List teammates to see alice's status after shutdown approvalSpawn bob with a risky refactoring task. Review and reject his plan.Spawn charlie, have him submit a plan, then approve it.- Type
/teamto monitor statuses